- Dec 13, 2015
- 13
- 1
Hello everyone, I am making a deathrun map, and I have hit another bump in the road.
For a trap, I wish to make it so that a heavy shoots at a few props, and ultimately "breaks" them, allowing him to unintentionally kill whoever is within the trap area. And after this, and engineer pops in to "rebuild" the props he destroyed.
Questions:
How do I make the Heavy appear to shoot his minigun?
How do I make the Engineer appear to rebuild the props? (Much like building a sentry)
To make the props "break" and then reappear, should I just set an output in the trap button to enable/disable?
For a trap, I wish to make it so that a heavy shoots at a few props, and ultimately "breaks" them, allowing him to unintentionally kill whoever is within the trap area. And after this, and engineer pops in to "rebuild" the props he destroyed.
Questions:
How do I make the Heavy appear to shoot his minigun?
How do I make the Engineer appear to rebuild the props? (Much like building a sentry)
To make the props "break" and then reappear, should I just set an output in the trap button to enable/disable?