If you've participated in our impromptu tests lately, you may have noticed that we've had a recent increase in the number of KotH maps being played. We (staff) believe that this is the direct result of a lot of new members finding the site and creating maps of, arguably, the best gamemode for a new mapper to learn from.
This is kinda upsetting to a lot of people, and not without good reason. Playing the same gamemode for every map in a single test starts to become tedious, and a number of people (including myself) aren't really fans of the gamemode itself.
We'd like to encourage our new members to keep at it. As someone who doesn't have much experience as a mapper, working on a KotH map is probably the most valuable use of your time. We also encourage you to branch out when you're feeling capable, as KotH has also proven to be the most formulaic gamemode. It's good to learn the basics from, but you'll be cheating yourself of good learning experiences if you don't eventually try new things.
To our older members: Don't be a jerk just because you don't like the maps you're playing. That's always been an unwritten rule, and it still applies. You're allowed to be unhappy about it, but please don't take it out on our members who are still learning the basics. If you'd like to see some change, your best option is to get involved with helping our newer members learn faster! That way, they'll be on their way to bigger and better things even faster.
We'll be actively trying to spread the KotH maps out in our tests, but we won't be rejecting any maps from testing for being KotH. This is only a temporary phase, and we should be returning to regularly scheduled programming soon enough. Hang in there!
This is kinda upsetting to a lot of people, and not without good reason. Playing the same gamemode for every map in a single test starts to become tedious, and a number of people (including myself) aren't really fans of the gamemode itself.
We'd like to encourage our new members to keep at it. As someone who doesn't have much experience as a mapper, working on a KotH map is probably the most valuable use of your time. We also encourage you to branch out when you're feeling capable, as KotH has also proven to be the most formulaic gamemode. It's good to learn the basics from, but you'll be cheating yourself of good learning experiences if you don't eventually try new things.
To our older members: Don't be a jerk just because you don't like the maps you're playing. That's always been an unwritten rule, and it still applies. You're allowed to be unhappy about it, but please don't take it out on our members who are still learning the basics. If you'd like to see some change, your best option is to get involved with helping our newer members learn faster! That way, they'll be on their way to bigger and better things even faster.
We'll be actively trying to spread the KotH maps out in our tests, but we won't be rejecting any maps from testing for being KotH. This is only a temporary phase, and we should be returning to regularly scheduled programming soon enough. Hang in there!