dr_coldlava

DR dr_coldlava b3

BenCo

L5: Dapper Member
Dec 30, 2015
242
135
dr_coldlava - Sometimes you just ask: "Why's there a lava in a cold mountain?",Why cows are attacking?" Here's why

My first ever created deathrun map, filled with random traps and with 2 easter eggs! Please leave back a feedback if you liked the map! If you want to put the map into a deathrun server please contact me: https://steamcommunity.com/id/bencohunofficial

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Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
Screenshots look like minecraft a bit, Beta is a detailed map, isn't it?
 

BenCo

L5: Dapper Member
Dec 30, 2015
242
135
Minecraft? Well it's really seems like a little bit but the doors are created to look like that.
 

worMatty

Repacking Evangelist
aa
Jul 22, 2014
1,257
999
Forget Minecraft, 90% of these textures have just been ripped from TF2!

Just kidding. Thanks for posting up a Deathrun map. I like seeing other people's work, and their ideas. I'm a fan of Deathrun and am interested in its design. I think it's valuable practice for technical Source engine things, and game mechanics with player interaction in general.
 

BenCo

L5: Dapper Member
Dec 30, 2015
242
135
Forget Minecraft, 90% of these textures have just been ripped from TF2!

Just kidding. Thanks for posting up a Deathrun map. I like seeing other people's work, and their ideas. I'm a fan of Deathrun and am interested in its design. I think it's valuable practice for technical Source engine things, and game mechanics with player interaction in general.

Thank you very much for your feedback! Well I don't know that much, as I said it's my first dr map. But it's easy to lean it :D May consider to make a tutorial but it's not 100 %. Once again thanks for your feedback.
 

BenCo

L5: Dapper Member
Dec 30, 2015
242
135
Is there a DR entity prefab? Or did you do the spawns and logic by hand?
I made 31 RED spawnpoints and 1 BLU spawnpoints. The game logic is just a koth logic from Boojum Snark gametype library. Deathrun servers have a plugin to make sure there can be only one blu (or two on some servers) and the rest is red. So there's no prefabs just need to have a deathrun plugin for a server and then the map should work without enabling more blu players. (if you didn't understand me sorry but my english is not that good since i'm from hungary :/)
 

worMatty

Repacking Evangelist
aa
Jul 22, 2014
1,257
999
Deathrun maps are essentially arena maps, but with the imbalance of spawn points as Ben said. Typically tf_logic_arena makes an appearance but I expect most Deathrun plugins enforce Arena mode anyway so it can probably be excluded. Everything else is up to the author.
 

BenCo

L5: Dapper Member
Dec 30, 2015
242
135
The game logic is just a koth logic from Boojum Snark gametype library.

Whoops, did i really said koth logic? I meant arena. But i was playing on a deathrun map which wasn't arena. But yeah as Matty said it mostly an arena logic.
 

BenCo

L5: Dapper Member
Dec 30, 2015
242
135
I added a lots of new things and still planning to add more! :)
-A new trap: Get crushed by a giant metal wall! If you have strong enough bones you may not ending in bloody pieces.
-Duel minigame! So you think you can beat your enemy? Why not fight him in an arena and see who wins?!
-Instant win! Are you being tired capturing a control point to win? Good news you now just need to go inside a magic door which grant you the hardly (or easily) deserved win!
-Fixes:
-Fixed some models/textures...

Read the rest of this update entry...
 
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