How do you apply custom textures?

Bogdy

L4: Comfortable Member
Aug 13, 2014
187
208
1) Make the texture a .tga (I recommend .tga, but you can use whatever format you want)
2) Get VTFEdit from here
3) Import the texture in VTFEdit
4) Save it as a .vtf in Steam/Steamapps/common/Team Fortress 2/tf/materials
5) While still in VTFEdit with your texture open, click on Tools > Create VMT File and make sure it's also saved in the materials folder

The texture should work in hammer now.

However, if you still have problems, open up the .vmt file and check if $basetexture has the correct file path. (But if you followed what I said and put the .vtf in the materials folder, you only need to enter the name of the .vtf at $basetexture)
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
Don't forget to get your texture to the BSP file of map! I usually use Pakrat for it, but idk if there's a better program.
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
check out VIDE
vide_useful_results.png
Maybe link or sth