My friend and I has been mapping for CS:GO for a while, and as many of you probably know, you can use vscripts to create interesting stuff in your levels.
However, mapping for TF2 is a bit different. We know vscripting is out of the picture, but is there any kind of scripting going on in TF2, that you can ship with a custom level? Something you can compile into the BSP file.
Any alternative maybe?
Thanks in advance
However, mapping for TF2 is a bit different. We know vscripting is out of the picture, but is there any kind of scripting going on in TF2, that you can ship with a custom level? Something you can compile into the BSP file.
Any alternative maybe?
Thanks in advance