3dnrav

PL 3dnrav A5

RaVaGe

aa
Jun 23, 2010
733
1,210
A single stage paylod map, current version alpha 3.

Thanks to Seba for the scaffolding props.
 
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RaVaGe

aa
Jun 23, 2010
733
1,210
Any thoughts on the map guys ? I still obviously need more playtest but I think the map is in the good way.

Known issues :

- Pacing may be weird, I think it's quite hard to put a solid defense at 2 and 3, 2 seems fun when the reds have a good hand on it, 3 defo need some work.
- Spawn doors are close to the cart at 2 and 3, which is a thing that I wanted to do in order to give the map the smallest amount of walk possible.
- Respawn time too long ?
- Hard to tell which door open and which don't.
- Some minor bugs.

Anyway, I really need a lot of playtest...
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
I feel like the colour red is a bit too prominent throughout this map this map. In most other payload maps red emerges more in the detailing the closer the cart comes to the last point, featuring more blues and neutral colours before then. It's a fairly easy way to lead players around the map I feel.
 

alkaL1ne

L1: Registered
Dec 20, 2015
24
12
There's a massive sightline at 1. Not at 1 itself, but just around that corner. It's also extremely open, so it's not even like the Tunnel in Badwater or the section inside the second barn (the one which houses 2) in Barnblitz, so you're exposed from a big height pretty much all the time, which makes it harder to try and take down the guy. 1 was fun in general, just has that minor problem.

As for 3, there's a few main problems with it - the respawn times when 2 is captured but 3 is not are way too long, and Red can barely set up a good defense in that meantime, or just set up a defense in general, seeing as there's a massive height disadvantage for the reds. A little bit more of time just leading the bomb around could put the reds in a slightly more defensible position, but the height advantage from up that hill to both sides is actually pretty powerful.

Anyway, just my two cents.
 

RaVaGe

aa
Jun 23, 2010
733
1,210
A4

- Modified CP3 and CP4

overview_a4.jpg


Read the rest of this update entry...
 
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Yrr

An Actual Deer
aa
Sep 20, 2015
1,308
2,743