Derailed

KotH Derailed A24

LadyRaee

CHEERFULLY SUICIDAL
Sep 1, 2012
197
216
2016-01-07_00002.jpg


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LadyRaee

CHEERFULLY SUICIDAL
Sep 1, 2012
197
216
  • Removed old entry to lower story of pointside building, replaced with new one, put more emphasis on attacking point from there
  • Moved point from middle battlegrounds area to upper one
  • Reduced ability to spawncamp from upstairs area
  • Added soundscapes
  • Finished 3D skybox, complete with dynamic effects

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TyeZenneth

L6: Sharp Member
May 31, 2014
340
293
Personally, I really don't like the huge amount of nobuild around the cap, especially as far as it goes. As someone who plays engie a lot, the only times I really feel nobuild is fair is when it's something like oob areas, steep ramps, or underwater routes, and for anything else it just feels like a cheap way to nerf sentry placements without actually fixing the root of the problem.
 

Rikka

L5: Dapper Member
Feb 10, 2009
208
388
Someone in the impromptu mentioned the lower route basically led half the team to the other team's spawn, and I think that's accurate. The teams end up too divided. I also think its a bit too tight around the point, not enough space for players to breathe.