Map missing bsp problem

skipperlink

L1: Registered
Aug 4, 2015
41
8
Hello! i am currently working on my map koth_skip and when i went to compile it it ran the version of the map that i last compiled, i used to fix it by using "save as" and renaming the map, but no, the issue was still there, so i went and took out all my old koth_skip bsp, and vmf and kept koth_skip_a4 (the renamed one) and now i have this issue
 

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Vel0city

func_fish
aa
Dec 6, 2014
1,947
1,589
This is likely due to a compile error in the VBSP stage of your compile. Both VVIS and VRAD need the bsp file generated by VBSP to run, otherwise you get this error. Run your compile log trough here to see what error is causing VBSP to not put out a bsp file.
 

Crowbar

Spiritual preprocessor
aa
Dec 19, 2015
1,455
1,297
Your BSP wasn't compiled. It's probably due to an fatal error. Don't you have displacements with tool textures or entity displacements? They're only reasons of not continued BSP i met, they're probably much more.
 

skipperlink

L1: Registered
Aug 4, 2015
41
8
This is likely due to a compile error in the VBSP stage of your compile. Both VVIS and VRAD need the bsp file generated by VBSP to run, otherwise you get this error. Run your compile log trough here to see what error is causing VBSP to not put out a bsp file.
Thanks a bunch! it turned out i did something with a displacement and i solved the problem!