tfdb_rocketbucks_v2

DB tfdb_rocketbucks_v2 Dec 29 2015

Rustyy

L1: Registered
Dec 24, 2015
4
0
tfdb_rocketbucks_v1 - dodgeball db rocket bucks rocketbucks v1

A simple and clean map for dodgeball, with no extra fancy pants or other dodgeball-hindering stuff added, such as parts of the map that can be map abused by people to get advantage over other players.

All rights reserved except for:
-textures which are property of Valve Corp.
-skybox used for this map which was made by nicknamed VelvetFistIronGlove is credited to him, can be found here: http://tf2maps.net/threads/space-skybox-sky_skylab_01.11194/
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[COLOR=rgba(255, 255, 255, 0.74902)]
YOU ARE FREE TO USE THIS MAP AS YOU WISH, EXCEPT FOR DISTRIBUTING OR REDISTRIBUTING, IN ANY WAY, MODIFIED VERSIONS OF THIS MAP, THIS INCLUDES USING MODIFIED VERSIONS OF THIS MAP FOR YOUR SERVER SINCE THAT IMPLIES THAT YOU'RE DISTRIBUTING TO THE CLIENTS THAT CONNECT TO YOUR SERVER MODIFIED VERSIONS OF THIS MAP. THIS EXTENDS TO BEING FORBIDDEN OF USING PARTS OF THIS MAP FOR OTHER MAPS.

Server logo made by me (at the centre of the map) is registered and copyrighted.

UPDATE: Fixed broken materials, map should be good to go now.
SS1.jpg
 
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Rustyy

L1: Registered
Dec 24, 2015
4
0
It's a 3 brush floor. Like i said in the description, with no extra fancy pants added that would make this map more "expensive" in terms of CPU/GPU usage. Dodgeball is a very time critical game, a well optimized map is a must.
Any input is appreciated and i'm a good listener of constructive criticism, feel free to leave opinions on this map!
 

Rustyy

L1: Registered
Dec 24, 2015
4
0
It's fine, no worries :)

The logo i made is a modified version of the science logo. Each flame represents a pyro in the game and the colours the teams they're in. The elliptic lines around each pair represent the rocket paths as each pyro of the opposite team duel each other.
I wanted to make the logo something like 'ROCKETBUCKS ALMOST ROCKET SCIENCE' at first, but then i decided to keep the last part out.

Oh yes, and i forgot mention from your first post. I used decals, not overlays, since overlays are themselves more expensive too.
 
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