Unknown console line - BlockingGetDataPointer: Async I/O Force

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Werewolf

Probably not a real Werewolf
aa
Apr 12, 2011
873
309
This morning I loaded up a map I am working on and noticed this line in the console:
Code:
40.683577 BlockingGetDataPointer:  Async I/O Force custom\gmt_hotel\air_raid_siren.wav (  609.99 msec /  610.00 msec total )
Does anyone know what this means? Is it a bug or an error with my custom sound file? The only thing I found when Googling it was this on Github relating to Counter Strike: Source - https://github.com/KyleSanderson/Counter-Strike--Source-changes/blob/master/engine/CAsyncWaveData
 

a_sock

L1: Registered
Apr 12, 2018
23
5
Sorry for necro, but I noticed the same error showing up in my console for all but 1 custom sound I am using in a project. It only shows up when the sound.cache is being built. Like when I delete my sound cache and load my project. Or when someone loads my map for the first time.

Have you figured out the cause of this error? Thank you in advance, I couldn't find anything meaningful besides this thread.
 

Da Spud Lord

Occasionally I make maps
aa
Mar 23, 2017
1,339
994
Do the sounds actually work? If so, I wouldn't worry about this. TF2 spits out all kinds of errors and weird lines all the time, many of which mean nothing.
 

Izotope

Sourcerer
aa
May 13, 2013
698
764
KwbND4x.png
 

a_sock

L1: Registered
Apr 12, 2018
23
5
Thanks for the info
Guess I'll just ignore that then

I really appreciate the help :)