Making signs/hazard_yellow001 tile without using a decal

BlockBuilder57

L1: Registered
Apr 25, 2015
21
5
Right now, I am making a KoTH map. I would like to have the control point area lines like Crash did here in this corner. But, they just tile like normal textures. My settings seem to be right, but what should I do? I already get how to cut it down at the end, but I just cant make those textures as crisp as Crash has them. Could someone help me out here? I'm a bit lost.
 

Moonrat

nothing left
aa
Jul 30, 2014
932
585
Put the ends of each brush overlaying each other. Then, use the clipping tool to cut them. You'll get an easy result that anybody could do.

You can also use the Vertex tool for this, but I would recommend staying away from the Vertex Tool until you have a few months of mapping experience. It can end up fucking shit up in your map if you don't know what you're doing with it.
 

BlockBuilder57

L1: Registered
Apr 25, 2015
21
5
I figured it out, I don't remember who said it but rotating the texture 90 degrees worked.