Bingo, I just want a set of spawn doors not to open after a cap is taken.
ExtraCheesyPie L420: High Member Jan 29, 2015 484 151 Dec 12, 2015 #1 Bingo, I just want a set of spawn doors not to open after a cap is taken.
Muddy Muddy aa Sep 5, 2014 2,575 4,592 Dec 12, 2015 #2 Add an output that closes all the spawn doors and disables all the trigger brushes that open them. 1
ExtraCheesyPie L420: High Member Jan 29, 2015 484 151 Dec 13, 2015 #3 Ms. Mudpie said: Add an output that closes all the spawn doors and disables all the trigger brushes that open them. Click to expand... I don't really know how to do that. I named the spawn door triggers, but I'm not really sure what inputs/outputs to apply to the trigger and the CP.
Ms. Mudpie said: Add an output that closes all the spawn doors and disables all the trigger brushes that open them. Click to expand... I don't really know how to do that. I named the spawn door triggers, but I'm not really sure what inputs/outputs to apply to the trigger and the CP.
killohurtz Distinction in Applied Carving aa Feb 22, 2014 1,016 1,277 Dec 13, 2015 #4 Output from trigger_capture_area: OnCapTeam1 | door_trigger_name | Disable OnCapTeam1 | door_name | Close OnCapTeam1 is Red; replace with OnCapTeam2 for Blu. 3
Output from trigger_capture_area: OnCapTeam1 | door_trigger_name | Disable OnCapTeam1 | door_name | Close OnCapTeam1 is Red; replace with OnCapTeam2 for Blu.
ExtraCheesyPie L420: High Member Jan 29, 2015 484 151 Dec 13, 2015 #5 killohurtz said: Output from trigger_capture_area: OnCapTeam1 | door_trigger_name | Disable OnCapTeam1 | door_name | Close OnCapTeam1 is Red; replace with OnCapTeam2 for Blu. Click to expand... Thanks!
killohurtz said: Output from trigger_capture_area: OnCapTeam1 | door_trigger_name | Disable OnCapTeam1 | door_name | Close OnCapTeam1 is Red; replace with OnCapTeam2 for Blu. Click to expand... Thanks!