- Sep 12, 2008
- 112
- 60
March 6 update
Added shadows to the cart interior custom textures.
Aligned UV's to the custom textures.
Animated radar (broke earlier).
Made example map with sounds & effects.
[ame="http://www.youtube.com/watch?v=X1U6eqkDK2I"]YouTube - TF2 Bombcart model in action[/ame]
(click play, click HQ)
Still thinking of how to animate when it reaches the final point, since custom particles are unavailable. Also making many other misc changes, but I will release this version sometime soon.
____________________
Very much a WIP at this point. Model is based on a 'bomb' from a movie, I'll let you guess which one. The model should glow (in the center). A bubbles particle emitter is attached. Basically, it'll be an EMP bomb thing.
Still to do:
More details on model
Edit textures for the old bomb (used for sides)
Enhance the glow, and textures/effects (reflections on glass??? and vmt setup???)
Possible animations (loading, detonation) <--- anyone have ideas for this?
Edit cart/dispenser objects?? (esp front of cart)
Edit:
Did some more tweaks to the .vmt's... playing with the envmap and selfillum settings (tinting the reflection and giving the glass/spiral a glow). I think this will look best in a map without a sun (aka overcast/night). Also flattened the edges on the sides. I'm still deciding on the base for the bomb, and how to rebuild the cart (going to be metal). Also added a sprite (last screens).
Screens (Updated ones first):
10/2
Prev:
Spawned in the dark area:
Bomb cart in shade, with sprite:
Playing with -tools:
http://img.photobucket.com/albums/v480/logantscott/hl22008-09-2700-11-10-98.jpg
9/30 Updates
Going for the spytech look... metal struts with the white metal railing (not textured yet as you can see).
http://img.photobucket.com/albums/v480/logantscott/XSI2008-09-3000-17-07-48.jpg
http://img.photobucket.com/albums/v480/logantscott/XSI2008-09-3000-31-20-42.jpg
_ _ _ _ _ _ _ _ _ _ _ _
Old screens:
http://img.photobucket.com/albums/v480/logantscott/cerel20000.jpg
Bubbles!
http://img.photobucket.com/albums/v480/logantscott/cerel20004.jpg
_ _ _ _ _ _ _ _
http://img.photobucket.com/albums/v480/logantscott/pinchscreen2.jpg
Closer up, you can see the custom bubble particle emitter
http://img.photobucket.com/albums/v480/logantscott/pinchscreen1.jpg
Reference!!!!!
Added shadows to the cart interior custom textures.
Aligned UV's to the custom textures.
Animated radar (broke earlier).
Made example map with sounds & effects.
[ame="http://www.youtube.com/watch?v=X1U6eqkDK2I"]YouTube - TF2 Bombcart model in action[/ame]
(click play, click HQ)
Still thinking of how to animate when it reaches the final point, since custom particles are unavailable. Also making many other misc changes, but I will release this version sometime soon.
____________________
Very much a WIP at this point. Model is based on a 'bomb' from a movie, I'll let you guess which one. The model should glow (in the center). A bubbles particle emitter is attached. Basically, it'll be an EMP bomb thing.
Still to do:
More details on model
Edit textures for the old bomb (used for sides)
Enhance the glow, and textures/effects (reflections on glass??? and vmt setup???)
Possible animations (loading, detonation) <--- anyone have ideas for this?
Edit cart/dispenser objects?? (esp front of cart)
Edit:
Did some more tweaks to the .vmt's... playing with the envmap and selfillum settings (tinting the reflection and giving the glass/spiral a glow). I think this will look best in a map without a sun (aka overcast/night). Also flattened the edges on the sides. I'm still deciding on the base for the bomb, and how to rebuild the cart (going to be metal). Also added a sprite (last screens).
Screens (Updated ones first):
10/2
Prev:
Spawned in the dark area:
Bomb cart in shade, with sprite:
Playing with -tools:
http://img.photobucket.com/albums/v480/logantscott/hl22008-09-2700-11-10-98.jpg
9/30 Updates
Going for the spytech look... metal struts with the white metal railing (not textured yet as you can see).
http://img.photobucket.com/albums/v480/logantscott/XSI2008-09-3000-17-07-48.jpg
http://img.photobucket.com/albums/v480/logantscott/XSI2008-09-3000-31-20-42.jpg
_ _ _ _ _ _ _ _ _ _ _ _
Old screens:
http://img.photobucket.com/albums/v480/logantscott/cerel20000.jpg
Bubbles!
http://img.photobucket.com/albums/v480/logantscott/cerel20004.jpg
_ _ _ _ _ _ _ _
http://img.photobucket.com/albums/v480/logantscott/pinchscreen2.jpg
Closer up, you can see the custom bubble particle emitter
http://img.photobucket.com/albums/v480/logantscott/pinchscreen1.jpg
Reference!!!!!
Last edited: