I need help with this .vmf

Tumby

aa
May 12, 2013
1,085
1,194
From what I can tell, the vmf kind of gets fucked up at some point. Starting at line 100246 (hammer calls it 100247 for some reason) all planes are no longer defined properly. All vertex coordinated become "1.#QNAN 1.#QNAN 1.#QNAN".
Something messed up. All you can do is delete every solid where at least one plane's vertex is defined like this. You can try replacing the coordinates with someting else, but that would take ages, and you wouldn't really get anything from doing that.

I did what I said and 5 more solids couldn't be loaded "due to errors in the file".
You have to reduce the amount of brushes you use, and start using props. (Func_detailing shouldn't hurt either)
Example of what could be just a single brush:
d2b560900b.png


Aynways, the "fixed" vmf is in the attachments:
 

Attachments

  • ctf_crossover2.vmf
    2.4 MB · Views: 105

TMB

Banned
Jun 7, 2015
821
323
From what I can tell, the vmf kind of gets fucked up at some point. Starting at line 100246 (hammer calls it 100247 for some reason) all planes are no longer defined properly. All vertex coordinated become "1.#QNAN 1.#QNAN 1.#QNAN".
Something messed up. All you can do is delete every solid where at least one plane's vertex is defined like this. You can try replacing the coordinates with someting else, but that would take ages, and you wouldn't really get anything from doing that.

I did what I said and 5 more solids couldn't be loaded "due to errors in the file".
You have to reduce the amount of brushes you use, and start using props. (Func_detailing shouldn't hurt either)
Example of what could be just a single brush:
d2b560900b.png


Aynways, the "fixed" vmf is in the attachments:
From what I can tell, the vmf kind of gets fucked up at some point. Starting at line 100246 (hammer calls it 100247 for some reason) all planes are no longer defined properly. All vertex coordinated become "1.#QNAN 1.#QNAN 1.#QNAN".
Something messed up. All you can do is delete every solid where at least one plane's vertex is defined like this. You can try replacing the coordinates with someting else, but that would take ages, and you wouldn't really get anything from doing that.

I did what I said and 5 more solids couldn't be loaded "due to errors in the file".
You have to reduce the amount of brushes you use, and start using props. (Func_detailing shouldn't hurt either)
Example of what could be just a single brush:
d2b560900b.png


Aynways, the "fixed" vmf is in the attachments:
Oh, thank you so much, have amount of brushe because i imported the map from TFC, anyways thank you so much!