- Nov 16, 2015
- 6
- 0
I've decompiled koth_probed, copied the mothership out, and pasted into a new map just to play around with it.
The problem is that when I compile the level, it's just flat not there. Nothing at all, even the playerclip doesn't block me. It's like the compiler never saw it in the first place?
Same thing happens when I import it into an existing map just to see. It doesn't matter whether I create a teleport trigger to jump to it or just flat noclip out to it.. it just doesn't exist.
Sometimes when you make changes in an existing map with it in it and compile, the finished compile doesn't even act like you made any changes to it? Like it's just compiled an older version? I've checked for leaks with it and no leaks.. I've checked for errors and no errors either.
I'm a somewhat beginner mapper and I apologize if this is in the wrong area, i'd just love to learn why this would be happening. This one has me scratching my head.
The problem is that when I compile the level, it's just flat not there. Nothing at all, even the playerclip doesn't block me. It's like the compiler never saw it in the first place?
Same thing happens when I import it into an existing map just to see. It doesn't matter whether I create a teleport trigger to jump to it or just flat noclip out to it.. it just doesn't exist.
Sometimes when you make changes in an existing map with it in it and compile, the finished compile doesn't even act like you made any changes to it? Like it's just compiled an older version? I've checked for leaks with it and no leaks.. I've checked for errors and no errors either.
I'm a somewhat beginner mapper and I apologize if this is in the wrong area, i'd just love to learn why this would be happening. This one has me scratching my head.