breakable walls

DawnSoft

L1: Registered
Sep 21, 2008
7
0
How do you make walls that are breakable but take different amounts of damage from the different kinds of weapons in TF2?

AND

How do you make a brush based entity that displays text written by yourself
 
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Zeewier

L9: Fashionable Member
Sep 20, 2008
619
262
How do you make walls that are breakable but take different amounts of damage from the different kinds of weapons in TF2?

Not possible, but you can set a minimum damage to hurt. Filters won't work because tf2 doesn't support any hl2 dmg types (exept for fall dmg and freeze dmg(train damage))
EDIT: Note that sticky's wont stick on func_breakables (or any brush based entity at all)

How do you make a brush based entity that displays text written by yourself

Make your own material, use google for that ;)
 
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DawnSoft

L1: Registered
Sep 21, 2008
7
0
Ok, how do I make the walls breakable, not that easily (having alot of health)
 

Apom

L6: Sharp Member
Sep 14, 2008
366
65
Ok, how do I make the walls breakable, not that easily (having alot of health)
There is a "health" property in func_breakable entities. It defaults to 1, so if you didn't change it anything will instantly break the wall.