WiP in WiP, post your screenshots!

DioJoestar

L2: Junior Member
Jul 1, 2014
71
167
pGX3Awr.png
 

re1wind

aa
Aug 12, 2009
644
588
Not sure if that saw on the point is creative or just silly.

some serious comments
- the Lod of the wheel in the foreground right corner seems unusually low when compared to the rest of the textures. Consider moving/replacing.
- collisions on those light props may interfere with gameplay.
- collisions on the windows, may interfere with gameplay.
- how big is the actual capture zone, as i can't actually tell from this angle?
- capture zone is white, implying koth or mid point of a 5cp map. However, the visible area around the point is a bit bland.
- I suggest adding more artificial light sources in the outdoor areas to lighten up the area: its a bit dim in some cases.
 

Yrr

An Actual Deer
aa
Sep 20, 2015
1,308
2,743

puxorb

L69: Emoticon
aa
Dec 15, 2013
531
799
Some of you may remember cryodome. Say hello to cryodome_v2, which is probably going to be a symmetric domination-style map. Maybe. Maybe not. We'll see if it ever gets finished.
7QXkTVP.jpg



Ceiling detail!
7xNKUlE.jpg





To be honest I was just screwing around in hammer and managed to shit this out.
 

CriminalBunny

Lasers are just deadly rainbows
aa
Oct 11, 2013
273
413
Some of you may remember cryodome. Say hello to cryodome_v2, which is probably going to be a symmetric domination-style map. Maybe. Maybe not. We'll see if it ever gets finished.

[snip]

Ceiling detail!

[snip]

To be honest I was just screwing around in hammer and managed to shit this out.

I never found a use for nucleus' props. Now I can't help but try to do things with them...
Sir, you have enlightened me
 

RataDeOrdenador

L5: Dapper Member
Oct 12, 2015
230
105

A Meras-tatue (get it? HA) that ignites you EVERY TIME you shoot it... I thought it was going to deal,idk... 30-40 HP and THEN ignite you.

Anyhow,sounds really original. Is it possible to have different statues with different "abilities"? Like remove/refill all your ammo,give you a small health pack,spawn some skeletons for you/against you. Maybe THIS would've been really cool for Scream Fortress.

goku_meme_im_just_saiyan_by_drag0ndud3-d8jnjmi.jpg
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,858
Alright, I need some feedback on to which capture point layout I should use on koth_cruise. Imagesm of the design and their pros/cons in the quotes

Layout A (Current)
trXrLdz.png


Pros:
  • More roofing
  • Extended capture area
Cons:
  • Cramped
  • Low roofing

Layout B (New)
HhTaChq.png


Pros:
  • More open
  • Extended back area
  • Taller side 'garages'
  • Cool looking "Machine-From-Koth-Nucleus" thingy
  • Custom CP model
Cons:
  • Less roofing
  • Probably has a lot of bugs

Vote Thanks for Layout A, and Creative for Layout B
 

RataDeOrdenador

L5: Dapper Member
Oct 12, 2015
230
105
Dunno if I ALREADY posted these images... If so,sorry for double post. Ouch.

z7SKA3y.jpg


IfOde1d.jpg


6vIGFqn.jpg


7zfFm19.jpg


OgX3Ky5.jpg


Haven't touched this "map" in months. I think it's time to work on it again,I guess. :V
 

undo15

L1: Registered
Nov 11, 2015
11
4
2015-11-12_00004.jpg
I've been working on the layout for this map. The idea is that players will jump out of the skywalk, get the full healthkit, and cap the point. I'll have to see how it plays with some friends.