Team Fortress 2 Update Released

tf2.com

L13: Stunning Member
Jun 16, 2010
1,146
703
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed getting the Masked Mann achievement on maps other than Mann Manor
  • Fixed a bug where the grappling hook would not switch back to the previous weapon after being released
  • Fixed the Quickplay server list sometimes displaying the map filename instead of the proper name
  • Added tournament medals for UGC Highlander Season 15, UGC Highlander Season 16, UGC 6v6 Season 17, UGC 6v6 Season 18, UGC 4v4 Season 4, and UGC 4v4 Season 5
  • Updated the Monoculus and Merasmus battles on Eyeaduct and Ghost Fort to call a temporary truce between the teams while fighting the boss
    • Added server convar tf_halloween_allow_truce_during_boss_event for community maps to use this feature
  • Updated Merasmissions to include a Quickplay button that will automatically join the required map or open the Quickplay menu if any map can be used
  • Updated taunts to prevent movement during the pre-round period when players are frozen
  • Updated the Invasion Coin to track stats through November 6th, 2015
  • Updated pl_millstone_event
    • Fixed getting out of the map using spells
    • Monoculus moves now around the end area of the map instead of staying near final pit
    • Made spells spawn a bit less frequently
    • Fixed ghost long arms, now it travels/arrives to hell
    • Performance optimizations
    • Updated the navigation file

Read on the TF2 Blog...
 

Fantaboi

Gone and one day forgotten
aa
Mar 11, 2013
892
1,050
Shit, forgot to watch how sandstone did in the 4v4's, anyone in the comp community here who can give me a bit of information on what people thought of it?

Also this is a beautiful shot of it, definitely something i'm keeping saved
4v_sandstone.jpg
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,857
I'm so glad true exits now.
 

Clone5184

L2: Junior Member
Aug 11, 2014
59
26
Finally! Something to prevent jerks from killing everyone while people are trying to take down the boss.
 

Toomai

L3: Member
Apr 14, 2011
129
144
I'm surprised and honestly a bit disappointed at the boss truce feature being a server variable. I was hoping for more of a player-callable vote, if anything.