I am just about ready to throw my computer out a window, here. I've been trying to teach myself 3DS Max so I don't have to resort to using Propper for everything, but one thing I am completely unable to understand is snapping things to the grid. It never seems to work properly. I'll grab a vertex and drag it to where I want it to be, and it'll pop up a green cross that shows that it's snapped to the exact point... and then I let go, and the vertex is clearly only kind of close to that spot. Or, and this is hilarious, it'll go where I wanted to in the two axes I dragged them on, but randomly jump some distance away in the third axis. So like I use the "front" viewport to drag it a few inches up and to the east, and then the top-down viewport shows that it also jumped about a foot to the south. What is up with that behavior and how do I get it to stop?