Koth_DeathWatch

KotH Koth_DeathWatch B1

HT.SFM (Steam)

L1: Registered
Aug 29, 2015
15
0
Koth_DeathWatch - Halloween king of the hill watchtower

FYI: THIS MAP IS NOT FOR THE SCREAM FORTRESS 2015 ANYMORE, THIS WILL BE A PART OF NEXT YEARS SCREAM FORTRESS EVENT ALONG WITH THREE OTHER MAPS I WILL BE MAKING. I am releasing an beta version now because I want to make sure that it will work for next year and that I can have some feedback from more people than lets say I released this during Easter.

Hi guys. This is Deathwatch, a map originally made for Halloween 2015, however due to me having little experience with hammer and having a very limited time, I have pushed this back to 2016 so I can make it as the way I want to. Koth_Deathwatch is a Halloween king of the hill version of arena watchtower. Before anyone asks, YES I do have permission from the originally maker of the map to publish this map. I changed it so it would work with King of The Hill which is a much more popular game mode than arena. The map has several features such as the return of the Skeleton king, the skeleton minions, the Headless Horseman and Monoculus. I was mainly focusing on them when I created this map so yeah......

Anyway here is a summary of this maps features, what shall be added and what might be added (I want to know if you would want me to add those ones)>

Existing features:

-Koth settings for map

-Halloween settings for map

-Re texture map

-Add a nav file to the bsp (needs testing)

-Add the Skeleton King

-Add the Skeletons

-Added a window based mechanic

-Add the Headless Horseman

-Add Monoculus

-Add new spawn area to prevent camping

-Add Underworld

To be added features:

-Spooky spells

-Remake of the underworld

-Remake of Maps layout

Possible features (leave suggestions for more to add and give opinions on these on if you want them or not).

-Exploding Pumpkins

-Wheel Of Doom

-Curses

-Post game events

-Normal King of the hill watchtower.




For the last part I will post a few questions people are likely to have about this.

Question: Why is Merasmus not in this map?
Answer: Merasmus does not functions properly and will just hang around the bottom of the map doing nothing -_-

Question: If this is for Halloween 2016, WHY ARE YOU RELEASING IT THIS YEAR!!!!!!!!!!
Answer: BECAUSE IT'S A BETA. Do you think anyone would even notice if I uploaded it in the middle of Christmas? I want to make sure there is no game breaking thing in this map before I release 3 other maps that may have that same problem. I am worried that the Bosses are going to mess up.

Question: Don't you need nav files to have the bots functioning?
Answer: The nav file is in the bsp (at least it should be).

Question: Did you just do a fast render of this map?
Answer: Yes, for some reason my pc is suffering from the "Can't render a normal map with taking a year" virus and so I am going to have to render it on something else -_-

Question: This map is not working, what is wrong with it?
Answer: I don't know, you tell me ;)
 

Lain

lobotomy success story
aa
Jan 8, 2015
724
757
When making Halloween maps, you want to make ones from maps that are actually fun. Just something to think about.
 

ExtraCheesyPie

L420: High Member
Jan 29, 2015
484
151
Tell valve that...
Sd_doomsday wasnt a good pick for scream fortress nor was it fun...
Eh, I actually like Doomsday, and I like bumper carts. I was pretty satisfied with it.
 

Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
Because it's literally a circle and rounds never end?