help with my HUD caplayout

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Open Blade

L420: High Member
Nov 30, 2007
439
34
I have a basic 5 control point map. I want the center cap point to be on the top row by itself. I named each control point as so (1,2,3,4,5). I have my Team Control Point Master entity set up with this cap layout (3,1 2 4 5) and I have also tried it with a space after the comma (3, 1 2 4 5) but it always ends up looking like this:

sthud.jpg


The Red and Blu cp's that are colored are 1 & 5 obviously. The map starts with those CP's already owned by each team. I think the grey cp with a lock is the center cap (3).

I don't understand because the help info on that line says that if you want a new row, just use a comma and this is the example from valve (2,0 1) and that looks just fine.

What do I need to do to make it so cp 3 is by itself on top and 1 2 4 5 are on a row below that? Thanks.
 
Last edited:

Open Blade

L420: High Member
Nov 30, 2007
439
34
It probably has to do with the 0 not being used huh? I bet. Guess I will try to rename them 0 1 2 3 4 instead of 1 2 3 4 5 and see what happens. Because even if I just keep them all in the same row (1 2 3 4 5 ) it still is messed up looking.

sthud2.jpg
 

Open Blade

L420: High Member
Nov 30, 2007
439
34
Yep, that was it. You have to use the 0.

Probably should have tried that before asking for help. Maybe this might help somebody else out.

sthud3.jpg