So anyone figured out if we can use spells in maps?

ics

http://ics-base.net
aa
Jun 17, 2010
841
541
I know i can set tf_spell_pickup and people can pick it up but the HUD won't show and it's unusuble. Any way to enable the hud?
 

Izotope

Sourcerer
aa
May 13, 2013
698
764
Two ways:
1. Have a logic_auto execute the "tf_spells_enabled" cvar through a point_servercommand.
2. Have a logic_auto execute the "SetHalloweenUsingSpells" input on a tf_logic_holiday entity.

(Option 1 is not recommended since Valve disabled the use of point_servercommand entities by default.)
 

ics

http://ics-base.net
aa
Jun 17, 2010
841
541
Thanks, not sure why it didn't work before. I typed it in so when i picked it up from the dropdown menu, it worked and was accepted as entity. #Justhammerthings