EU Gameday - Saturday October 3rd

Egan

aa
Feb 14, 2010
1,375
1,721
Where:
TF2Maps.net Official EU Server: 91.121.155.109:27015
Gameday Host: Egan


When:
Event will begin at:
Saturday, October 3rd 2015 - 3:00PM EDT

Click here for other Timezones
Time converter at worldtimebuddy.com

Map List: (Open)
Time Played | Map Name | Author | Download | Thread | Notes

25|koth_floodrush_a4|Sippy| BZ2 | 700 |fb
30|cp_blizzard_a1_s1|Kubeking| BZ2 | 849 |
30|cp_seasons_a0.5|Zahndah| BZ2 | 843 |
30|pl_conspiracy_b3|SENTINAL| BSP | 804 |
30|cp_battletal_a2|Gadget| BZ2 | 25504 |


Map Pack: Not available yet.

Event Rules and Information (link)

Egan-Gameday Rules:
  1. I will prioritize maps that have not been played in whichever gameday was last.
  2. I'll keep playing maps past the end of the gameday as long as I feel like playing TF2 (usually at least 3 more maps from the end). If there is another VIP / Admin on then they can take my place as host, if they are available to do so.
  3. I'll only play 5cap maps for a maximum of 20 minutes because, partly having no experience in competitive, I don't enjoy them and they bore me out for the rest of the gameday.
  4. At the end of each map I'll explain a 2 minute bonus round for feedback: people with feedback can join spec and use the !gf & !fb commands, and people without feedback can just play for a small while before the map changes.
 
Last edited:

Fantaboi

Gone and one day forgotten
aa
Mar 11, 2013
892
1,050

Egan

aa
Feb 14, 2010
1,375
1,721
Post Mortem for Saturday, October 3rd 2015
Map Name | Feedback Link

koth_floodrush_a4| Feedback
cp_blizzard_a1_s1| Feedback
cp_seasons_a| Feedback
pl_conspiracy_b3| Feedback
ctf_flankabout_a2| Feedback
pl_eclipse_b1_1| Feedback
cp_mutagen_a3| Feedback
cp_ace_b1| Feedback

Feedback pages have links to associated demos.

Maps to play:
  • koth_backwoods_b21

@Gadget we tried playtesting cp_battletal_a2 on both servers but it did indeed stop the server. I know for sure that packed .nav files do work, but we can try a repacked version of your map with the .nav added separately. Just out of curiosity what method were you using to pack in the .nav file (specifically)?