Hammer start up problem

P

Pegg

Hey guys,

Iv just tried to open my maps in hammer and it seems my hammer is broken. Untill 20 mins ago it was working fine but not whenever i try open any map (itll load it then when the 3d screen is about to show the 3d image) i get this message.

the instruction at "0x0d6f3618" referenced memory at "0x0d6f3618". The momory could not be read

Any idea
 

drp

aa
Oct 25, 2007
2,273
2,628
try and verify your .gcf files by right clicking on the sdk game in steam, and selecting the verification tool.

good luck
 

Intraman

L4: Comfortable Member
Nov 4, 2007
191
0
hrmm it seems I'm having a similar problem. Whenever I load a map, Hammer closes itself after the loading is done.
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
I heard tf2 just had an update... might have to do with that? Dont know.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
I also am experiencing this problem since about 7pm today (GMT) :(

Edit: looks more like a full scale source update, ALL my source games now have 'news' in the update column
 

drp

aa
Oct 25, 2007
2,273
2,628
ewww another bad update. this sucks.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
6,056
Thats so lame, I was going to get one and do a pretty heavy mapping session tonight, guess I'll just have to playtest the current version, I'm gunna run it on 'colts playground' in a short while if anyone wants to join me.
 

Intraman

L4: Comfortable Member
Nov 4, 2007
191
0
Yeah, it seems a lot of other people are having the same problem.. gah.. just when I thought of a solution for an issue I was having too.
 
M

MasHeeN

I'm getting...

"The instruction at "0x0d593618" referenced memory at "0x0d593618". The memory could not be "read". Click on OK to terminate the program"

whenever I try and open a map created before the TF2 update that was released today. I can create a new map and save it and open it without issue but nothing from previously.

Have verified the cache on the sdk and refreshed the files, no joy. Does this look like a borked update?
 

Paddy

L1: Registered
Dec 24, 2007
40
0
omg i got it too! when i open a map it loads but before i see it it just closes!
 

Intraman

L4: Comfortable Member
Nov 4, 2007
191
0
is there anyway to rollback to a previous version or something? And how would you no update? it does it automatically.
 
H

Haas

no problems here i have seen the update dialog so there should be an update there is only no changelog :S
 
G

greenridge

I cannot open old maps, nor can I do anything in a newly created map. Hammer crashes when I try to create a brush
 
M

Mundinator

Damn...hate to be the cheese standing alone, but everything seems fine to me. Loads, saves, creates new brushes just like before the update. Obviously something is messed up, but it might be something like old video card drivers or something strange like that.
 

jakeparlay

L2: Junior Member
Dec 11, 2007
66
2
just use the old engine hammer. works fine!

under Source SDK launch options --> "-engine ep1" (without quotes)

reload SDK, hammer, etc .. and rock on!

edit: i just released, you'd still have to have an old ep1 hack for TF2 editing already in-place (like the type we used during TF2 beta mapping).. the only reason i still have it is, well, my gfx card doesnt work right with the new hammer :(
 

Intraman

L4: Comfortable Member
Nov 4, 2007
191
0
Someone on the Steam Forums found a solution to the issue!!

OneElitePenguin said:
I've possibly found a temporary solution!

It seems that certain textures now crash Hammer's 3D Shaded Textured Polygons viewport. Open up Hammer, create a new map, then choose wither 3D Wireframe, 3D Filled Polygons or 3D Textured Polygons from the View menu and quit Hammer so it saves the new default 3D view. Now try opening your maps. :)