- May 1, 2015
- 7
- 0
Hello.
Before (and After) I attempted to build cubemaps (with hdr on and off), the models in the game (and reflective concrete) seem to have a extreme brightness glitch.
When specular reflections are off, the view models are glitchy, yet the point prop_static is fine.
How do I fix this?
Before (and After) I attempted to build cubemaps (with hdr on and off), the models in the game (and reflective concrete) seem to have a extreme brightness glitch.
When specular reflections are off, the view models are glitchy, yet the point prop_static is fine.
How do I fix this?