the newest tf2 update added that in its update log.
I found this really interesting. really.
usually map makers force client to switch to slot 3 and then force the addcond of the steak sandvich so players can't switch out.
this update would make it an actual valve feature, removing the need for 2 steps.
I believe this currently only exists in PASS time's logic entity. anyone know if it's possible to use this in a triggerbox, not part of the gamemode?
I found this really interesting. really.
usually map makers force client to switch to slot 3 and then force the addcond of the steak sandvich so players can't switch out.
this update would make it an actual valve feature, removing the need for 2 steps.
I believe this currently only exists in PASS time's logic entity. anyone know if it's possible to use this in a triggerbox, not part of the gamemode?