making everyone die on trigger?

boykevin

L1: Registered
Dec 30, 2007
41
0
I want to make a trigger that when you touch it everyone dies in the map
is it possible?
 

boykevin

L1: Registered
Dec 30, 2007
41
0
well i mean how would we set up like
put it on the whole map?? and then like it turns on then turns off?
 

Gadget

aa
Mar 10, 2008
531
527
trigger_hurt doesn't have a flag that will kill all clients so you will have to build trigger brushes in those areas where you want the players to be killed (set them to "Start disabled" with damage 1000). Then place one or more trigger_multiple that will activate the trigger_hurt when you step into it. Add outputs that will enable and disable the trigger_hurt. If you don't know what I'm talking about find some tutorials about the input/output system - sorry that I can't provide you a link right now.

I don't know if there's another possible way to do this.
 

Shadow Scythe

L2: Junior Member
Aug 8, 2008
51
0
Chances are, said methods will not be quite so effective on ubercharged couples. Do you plan to get around that or is it fine if they're spared?
 

Altaco

L420: High Member
Jul 3, 2008
484
120
The trains use the "FREEZE" damage type, it the game probably interprets that as a train and makes it affect ubers as well
 

A Boojum Snark

Toraipoddodezain Mazahabado
aa
Nov 2, 2007
4,775
7,669
Use a point_hurt, it's a point based entity that lets you set a radius to hurt people within rather than tying it to a brush volume. Making brushes all over your map is cumbersome and arguably inefficient.