- Aug 30, 2015
- 3
- 0
Hey there,
I'm creating a jump map and ran into a problem. If any of you every played on jump maps you will now that they almost always include area's that will teleport you back to the beginning of the jump when you touch them (usually when you failed the jump).
I tried to create this, but when I make a trigger_teleport the brush becomes invisable. This is problematic, because for things like pogo's you need to know where the ground is. Can I make the trigger visable somehow?
TLDR: Is there a way to have a textured trigger_teleport?
I'm creating a jump map and ran into a problem. If any of you every played on jump maps you will now that they almost always include area's that will teleport you back to the beginning of the jump when you touch them (usually when you failed the jump).
I tried to create this, but when I make a trigger_teleport the brush becomes invisable. This is problematic, because for things like pogo's you need to know where the ground is. Can I make the trigger visable somehow?
TLDR: Is there a way to have a textured trigger_teleport?