- May 7, 2015
- 62
- 246
Distribution
pl_distribution [Alpha 1.0]
Distribution is a 3 point payload map that has Blu team pushing a bomb through Red team's distribution brewery distribution plant. I wanted to create a payload map that offered a little more to scouts since (from personal experience) i often see them under represented in payload maps. Ive tried to offer more paths for scouts to take in order to get behind the defences and take out snipers/medics whilst the rest of the team pushes little cart.
Alpha 1.0 was originally made during the 72 hour map making contest, but I couldn't make the Sunday so the submission wasn't completed in time. Spent a few free hours since then cleaning it up and getting it working. Alpha 1.0 consists of the map blocked out and working available for playtest. Some small detailing has been done to displacements and a few of the surrounding buildings. There's most likely an issue with scale, but i just wanted to get 1.0 out for playtest before ripping bits of the map apart again.
pl_distribution [Alpha 1.0]
Distribution is a 3 point payload map that has Blu team pushing a bomb through Red team's distribution brewery distribution plant. I wanted to create a payload map that offered a little more to scouts since (from personal experience) i often see them under represented in payload maps. Ive tried to offer more paths for scouts to take in order to get behind the defences and take out snipers/medics whilst the rest of the team pushes little cart.
Alpha 1.0 was originally made during the 72 hour map making contest, but I couldn't make the Sunday so the submission wasn't completed in time. Spent a few free hours since then cleaning it up and getting it working. Alpha 1.0 consists of the map blocked out and working available for playtest. Some small detailing has been done to displacements and a few of the surrounding buildings. There's most likely an issue with scale, but i just wanted to get 1.0 out for playtest before ripping bits of the map apart again.
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