Next major contest discussion

When would you like the contest to start?

  • As soon as possible (1 day to 1 week)

    Votes: 11 11.2%
  • As soon as possible, but extend slightly to allow people to recover from the 72HR (1 day to 1 week)

    Votes: 18 18.4%
  • A short amount of time, for recovery from 72HR (1 week~)

    Votes: 15 15.3%
  • A long amount of time, for recovery from 72HR (1 month~)

    Votes: 41 41.8%
  • I don't mind.

    Votes: 13 13.3%

  • Total voters
    98

Kube

Not the correct way to make lasagna
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Aug 31, 2014
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I'm up for a collab as well, if anyone's interested.
 

Berry

resident homo
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Dec 27, 2012
1,056
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Fuck yeah. But is Mann vs Machine allowed?

I like it when the judging process is handled by actual judges, at least for smaller numbers of entries. Having judges usually means you get extensive feedback on your entry.

I'm with tyler on the dates, I really don't want this to happen at that time of year because I've got lots of personal matters to take care of cropping up around then, but maybe it'll be fine? Ideally it'd start sometime in mid-January.

Mann vs. Machine is not allowed, the reason why will be clear later.

Also the Dec/Jan date is for the end of the contest, it'll start sometime this month (could be days, could be weeks). Currently I'm standing on the end date being January 2nd.
 

YM

LVL100 YM
aa
Dec 5, 2007
7,135
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the points I've listed are what's left to sort out

So all the boring bits?

There will be no theme restrictions, but there will be gamemode restrictions that are very loose as well as the requirement for something additional (which is also very loose, and I don't mean in the way of MvA's "destroy mothership" rule).

BOOOOOOOOOO

RIP whichever gamemode you've picked as we get inundated with maps of that gamemode and the tests are saturated.

Minor Points for discussion
  • Medieval mode is allowed
  • Collaborations are allowed
  • The contest will utilize the regular prize routine
  • I plan for the contest to end around New Years (either just before or just after, January 2nd/3rd or December 28th/29th being my ideal date). This is because it is the most comfortable time for me to quickly set up the judging and review all the maps to ensure it's all in order (otherwise I'm back in education and busy with that)
  • The contest will require you to work with a wide (but still specific) variety of modes in a unique way

Are these actually points for discussion? They seem presented as firm statements with the exception of the end date. That's a really bad time to end the contest. Everyone has all kinds of different things going on around that time of year.

Can we discuss allowing medieval mode or are you just telling us that it's in? (I don't have a problem with this)

"regular prize routine" It's been over a year, since the last contest, more like two years since I've actually been interested in a contest, what exactly is the regular prize routine??

What can we discuss about the modes and collaboration points? From your wording it seems like you've already made up your minds about which modes you'll allow, so what is there for us to discuss?


As for beginning asap.... you just had us do a 72hr contest, now you want to immediately start a major contest?

You guys are cruel.

You should have started this contest just before the 72hr contest so we could use it as a spring board, rather than just after the 72hr contest so we have to choose between starting a map for this one or abandoning our 72hr maps. Assuming you keep the regular rule of nothing from before the contest starts, starting a contest now is just a dick move. So either make an exception for anything made during the 72 hour contest, or give it some time!
 

LeNitrous

L2: Junior Member
Feb 11, 2015
57
10
All I'm thinking about is a re-artpass of an existing map ( Probably best with a map that you own) to Halloween Themed for this upcoming Scream Fortress.
 

hutty

aa
Mar 30, 2014
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I haven't collaborated on a map as of yet, but i'm up for it if someone is interested.
I promise I wont use the :carve:
 

phi

aa
Nov 6, 2011
832
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You should have started this contest just before the 72hr contest so we could use it as a spring board, rather than just after the 72hr contest so we have to choose between starting a map for this one or abandoning our 72hr maps. Assuming you keep the regular rule of nothing from before the contest starts, starting a contest now is just a dick move. So either make an exception for anything made during the 72 hour contest, or give it some time!

I agree with this.

Essentially for the contest you're making it so everyone who entered the 72hr has to abandon their maps that were literally just made in order to work on something else for the contest. The contest really should have been announced before the 72hr so, as YM said, we would have something to springboard off of. I don't have enough motivation, free time, or energy to work on two large projects at once; so Snowlodge is most likely just going to sit around for 5+ months not having any work done, no updates, nothing. It's kind of counterintuitive.

You're encouraging people to do away with everything they've done for the 72hr contest so they can start something completely new. If you plan to start it rather soon like you've said, that means the voting period for the 72hr contest won't even be over until a month or two into the contest - there becomes no reason to pick up your 72hr map again at that point if you're entering this.
 

tyler

aa
Sep 11, 2013
5,102
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YM makes good points about the timeframe and issues with using the 72hr maps.

We aren't even projected to finish the 72hr contest for at least another 3-4 months probably (7 more weeks of testing, at least one month of judging/finalists) and it's already August. Maybe it'd be best if the next contest began in 2016? Spring break can be a target end date.
 

Berry

resident homo
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Dec 27, 2012
1,056
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RIP whichever gamemode you've picked as we get inundated with maps of that gamemode and the tests are saturated.
This will likely not be the case, it's not something very restricting like "Make an SD map", and has a lot of possible modes you can actually do.



Are these actually points for discussion? They seem presented as firm statements with the exception of the end date. That's a really bad time to end the contest. Everyone has all kinds of different things going on around that time of year.
As for beginning asap.... you just had us do a 72hr contest, now you want to immediately start a major contest?

You guys are cruel.
I can move this date further back (this'd help with the point of it being too close to the 72hr too, allowing some time for people to recover), as I say this was just the date that was best for me that I threw out to see what people thought. Early February may be more comfortable in that case, at a time where little happens.

Can we discuss allowing medieval mode or are you just telling us that it's in? (I don't have a problem with this)
What can we discuss about the modes and collaboration points? From your wording it seems like you've already made up your minds about which modes you'll allow, so what is there for us to discuss?
As I say, those are minor points. The idea was those were just general rules and I'd put them in to see who had a personal vendetta against these things.

"regular prize routine" It's been over a year, since the last contest, more like two years since I've actually been interested in a contest, what exactly is the regular prize routine??
This one was a mishap on my end, there actually really isn't a prize routine so this is under discussion in the mod cave. As it's not really a "secret" thing, this is what I proposed:

#1: Two games (first pick), Mapper's Medallion, Three months VIP
#2: One game (second pick), Mapper's Medallion, Two months VIP
#3: Mapper's Medallion, One month VIP
Best overall gameplay (Highest overall score in Gameplay category): Mapper's Medallion
Best overall aesthetics (Highest overall score in Aesthetic category): Mapper's Medallion


This is VERY subject to change of course, and just an uneducated proposal.


You should have started this contest just before the 72hr contest so we could use it as a spring board, rather than just after the 72hr contest so we have to choose between starting a map for this one or abandoning our 72hr maps. Assuming you keep the regular rule of nothing from before the contest starts, starting a contest now is just a dick move. So either make an exception for anything made during the 72 hour contest, or give it some time!
Earlier on this was the idea, however this was scrapped because Idolon had told some people that it would not be a springboard for a major contest (back before there were plans for a major contest) and didn't want to cause confusion. However, if there's enough interest we may be able to allow 72 hour contest maps in here somehow (they will need to be adjusted to fit the requirements of the contest however).
 

YM

LVL100 YM
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Dec 5, 2007
7,135
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oof, those prizes. Shoot me a PM. If I like the plans for the contest I'll throw in some cash for prizes. Don't worry, I was never going to enter this contest anyway.
 

Turbo Lover

Fight me under Glasgow Central Station
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Feb 15, 2011
333
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However, if there's enough interest we may be able to allow 72 hour contest maps in here somehow (they will need to be adjusted to fit the requirements of the contest however).

If this contest is starting ASAP then wouldn't this mean our 72hr maps would be disqualified from the 72hr by being updated to fit this new contest?

I don't think we can discuss anything to do with what gamemodes may or may not be allowed until we know what ones you're planning to give us, unless somebody comes out and says "I think we should only be allowed one gamemode for the contest". So it's a moot point, or are you going to tell us ahead of the game?
 

Berry

resident homo
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Dec 27, 2012
1,056
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If this contest is starting ASAP then wouldn't this mean our 72hr maps would be disqualified from the 72hr by being updated to fit this new contest?

I don't think we can discuss anything to do with what gamemodes may or may not be allowed until we know what ones you're planning to give us, unless somebody comes out and says "I think we should only be allowed one gamemode for the contest". So it's a moot point, or are you going to tell us ahead of the game?

This sorta thing is Idolon's territory, so it'll have to wait for him to review such. If it comes down to it, 72HR maps may have to discard from 72HR voting, or wait until the voting is over or the map is eliminated from voting.
 

Izotope

Sourcerer
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May 13, 2013
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Allowing the 72hr maps is unfair now, just push the major contest a little further...
 

Crash

func_nerd
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Mar 1, 2010
3,319
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oof, those prizes. Shoot me a PM. If I like the plans for the contest I'll throw in some cash for prizes. Don't worry, I was never going to enter this contest anyway.

I think the general consensus among staff after the last contest was that we wanted to keep money out of the prizes. (But we're discussing it again in the Staff forums)

If it's anything like the 72hr contest, we'll put up the basic things and then let people add to it (items, etc) if they want.
 

Lain

lobotomy success story
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Jan 8, 2015
724
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So this is why you didn't want me to make that MvM contest.. interesting.

Also all-aussie collab incoming! STRAYA
 

BrokenTripod

L5: Dapper Member
May 11, 2009
248
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How many people are we allowed to collaborate with?

Also, have you considered having a contest where you have to collaborate? It would cut down the number of entries and make the contest properly difficult for people while also encouraging good behaviors like teamwork and project management (depending on how many people are doing the collab). It could be interesting and reduce the number of entries~
 

SnickerPuffs

(*single chuckle*)
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Apr 10, 2014
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I just skipped to the last page, so I dont know if we have something pinned down yet, however...

...I would like to have another artpass contest OR a 'Pass the VMF', where people/teams create a map and pass it from one huy to the next.
 

Berry

resident homo
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Dec 27, 2012
1,056
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How many people are we allowed to collaborate with?

Also, have you considered having a contest where you have to collaborate? It would cut down the number of entries and make the contest properly difficult for people while also encouraging good behaviors like teamwork and project management (depending on how many people are doing the collab). It could be interesting and reduce the number of entries~

There is no limit on how many can collaborate as there has been no need for one to be in place previously as far as I know (I've heard about a Rexy/YM issue with Mann Manor but that is one case out of many contests).

Edit:
I just skipped to the last page, so I dont know if we have something pinned down yet, however...

...I would like to have another artpass contest OR a 'Pass the VMF', where people/teams create a map and pass it from one huy to the next.
We already have a "theme" (not like the 72 hour contest themes looks at Frozen) for the contest settled down, the points I've listed are what's left to sort out
 
Sep 19, 2010
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RIP whichever gamemode you've picked as we get inundated with maps of that gamemode and the tests are saturated.
What if it's just A/D in general? Could be payload, 2CP, 3CP...There can be a decent bit of variation there.

I am willing to donate to the prize pool as well. I don't understand why anyone would rule out a cash prize unless the winner is to young (is PayPal 18+?). This is a major contest. Right now the prize pool doesn't look that different from the 72hr contest, which isn't supposed to be a major contest (60+ entrants says otherwise).
 

Fruity Snacks

Creator of blackholes & memes. Destroyer of forums
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Sep 5, 2010
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The reason we're iffy on money is that the last contest we hosted that had a sizable prize pool (MvA, 500 to first, 300 to second, 200 to third), created some... negative and rather toxic occurrences within the community that were very unbecoming of numerous people. It was generally more of a negative than a positive. That being said, there was many other things about the contest that could have amplified the negativity. We're talking about it in the mod cave. I'm not against monetary prizes, I'm just hesitant and wary to go again with it. Who knows, if people behave themselves this time, it could work.
 

Lain

lobotomy success story
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Jan 8, 2015
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Money corrupts creativity. If anyone here is mapping for the money they are out of their mind.
Sure you might score a job if you get extremely good, but luck is heavily favoured against you. Do it because you love it, not for the monetary gain.