check out may map with lumberyard theme

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
It's just a soccer map, nothing to write home about. But, I'm lovin the new textures. (Thank you, velvetglove for the rocks)


High res video here

Youtube video here

click thumbnails for high res image








cube_10090000.jpg


cube_10090001.jpg
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
It looks great, nice to see that the soc...football mode gets some good looking maps.

On both screens, there's some ugly shadow near the bottom that I can't see clearly. You probably know which one I mean, it's completely black.
 

00000000000000000000000

L4: Comfortable Member
Jul 9, 2008
175
23
It looks great, nice to see that the soc...football mode gets some good looking maps.

On both screens, there's some ugly shadow near the bottom that I can't see clearly. You probably know which one I mean, it's completely black.

Looks like the shadows of the rock details. You might want to make it not cast a shadow. Good looking map btw.
 

Snipergen

L13: Stunning Member
Nov 16, 2007
1,051
150
Yeah not bad, I'm not a fan of the game mode but this looks pretty good. And this > orange maps for sure.
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
Ya those screenshots are kinda old, the videos are of the current release.
 
Dec 25, 2007
566
439
I see some supports on the house right at the start of the video that don't go down to the ground!
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
those are parts of the hand rail, not supposed to touch the ground :p

...the angle in the video is deceiving
 

Mr. Happy

L6: Sharp Member
Jul 16, 2008
320
158
My biggest crit is the way you've closed off the sides with the groups of log's. It's quite repetitive. You could have the same collission hull, that is, make it so the same amount of area in the same places is inaccessible, but break up that repition with buildings, other props, fences, rocks, and other kinds of variation. otherwise, good work.
 

l3eeron

L8: Fancy Shmancy Member
Jan 4, 2008
593
88
My biggest crit is the way you've closed off the sides with the groups of log's. It's quite repetitive. You could have the same collission hull, that is, make it so the same amount of area in the same places is inaccessible, but break up that repition with buildings, other props, fences, rocks, and other kinds of variation. otherwise, good work.

Im just not that creative... sorry! lol

But, good point ;)