Hey folks,
Running into some dummy problems here on my first map. I was originally using occluders to fix the "Warning: Overflowed CClients renderables list" deal, but that also hides players (a problem). I cracked open granary to have a look, and it uses areaportals, so I'm trying to emulate it, but I'm getting whole slew of new compile errors. Can you all provide a little insight for me? My apologies if these are the same-old same-old problems, but I've spent some hours on the Valve dev wiki and various FAQs and leaking articles, but I'm not making progress.
Thanks!
Running into some dummy problems here on my first map. I was originally using occluders to fix the "Warning: Overflowed CClients renderables list" deal, but that also hides players (a problem). I cracked open granary to have a look, and it uses areaportals, so I'm trying to emulate it, but I'm getting whole slew of new compile errors. Can you all provide a little insight for me? My apologies if these are the same-old same-old problems, but I've spent some hours on the Valve dev wiki and various FAQs and leaking articles, but I'm not making progress.
Thanks!
Code:
** Executing...
** Command: "c:\program files\steam\steamapps\iacobos\sourcesdk\bin\orangebox\bin\vbsp.exe"
** Parameters: -game "c:\program files\steam\steamapps\iacobos\team fortress 2\tf" "C:\Program Files\Steam\SteamApps\iacobos\sourcesdk_content\tf\mapsrc\subbasev10_exp"
Valve Software - vbsp.exe (Mar 11 2008)
2 threads
materialPath: c:\program files\steam\steamapps\iacobos\team fortress 2\tf\materials
Loading C:\Program Files\Steam\SteamApps\iacobos\sourcesdk_content\tf\mapsrc\subbasev10_exp.vmf
fixing up env_cubemap materials on brush sides...
ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (1)
**** leaked ****
Entity light_spot (746.41 -334.00 992.00) leaked!
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6656.0 3072.0 51.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 2560.0 51.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6304.0 1024.0 -460.9)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6816.0 1024.0 -460.9)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6304.0 1024.0 735.6)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (6656.0 1024.0 735.6)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7008.0 1024.0 735.6)
Leaf 0 contents: CONTENTS_SOLID
Leaf 1 contents:
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (7168.0 1536.0 51.5)
Leaf 0 contents:
Leaf 1 contents: CONTENTS_SOLID
viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
Candidate brush IDs:
*** Suppressing further FindPortalSide errors.... ***
Processing areas...WARNING: areaportal entity 980 (brush 109441) touches > 2 areas
WARNING: areaportal entity 982 (brush 109475) touches > 2 areas
Brush 109407: areaportal brush doesn't touch two areas
Brush 78675: areaportal brush doesn't touch two areas
Brush 109411: areaportal brush doesn't touch two areas
Brush 78676: areaportal brush doesn't touch two areas
Brush 109425: areaportal brush doesn't touch two areas
Brush 109499: areaportal brush doesn't touch two areas
Brush 109425: areaportal brush doesn't touch two areas
Brush 109463: areaportal brush doesn't touch two areas
Brush 73237: areaportal brush doesn't touch two areas
Brush 78822: areaportal brush doesn't touch two areas
Brush 109484: areaportal brush doesn't touch two areas
Brush 109484: areaportal brush doesn't touch two areas
Brush 109493: areaportal brush doesn't touch two areas
Brush 109493: areaportal brush doesn't touch two areas
Brush 73245: areaportal brush doesn't touch two areas
Brush 106502: areaportal brush doesn't touch two areas
Brush 109499: areaportal brush doesn't touch two areas
done (0)
Building Faces...done (0)
Chop Details...done (0)
Find Visible Detail Sides...
Merged 552 detail faces...done (0)
Merging details...done (0)
FixTjuncs...
PruneNodes...
WriteBSP...
done (0)
Creating default LDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Creating default HDR cubemaps for env_cubemap using skybox materials:
skybox/sky_day01_01*.vmt
! Run buildcubemaps in the engine to get the correct cube maps.
Finding displacement neighbors...
Finding lightmap sample positions...
Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
Building Physics collision data...
done (2) (374923 bytes)
Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
Compacting texture/material tables...
Reduced 2351 texinfos to 1310
Reduced 121 texdatas to 104 (3932 bytes to 3486)
Writing C:\Program Files\Steam\SteamApps\iacobos\sourcesdk_content\tf\mapsrc\subbasev10_exp.bsp
16 seconds elapsed
-0.279400 -2.044524 0.000000
0.355600 -1.986289 0.000000
0.355600 -2.044524 0.000000
-0.355600 -2.044524 0.000000
make_triangles:calc_triangle_representation: Cannot convert
-0.279400 -2.044524 0.000000
0.355600 -1.986289 0.000000
0.355600 -2.044524 0.000000
-0.355600 -2.044524 0.000000
make_triangles:calc_triangle_representation: Cannot convert
-2.337347 -1.299201 0.000000
-2.337347 -1.278825 0.000000
2.063540 1.299201 0.000000
-2.337347 1.299201 0.000000
make_triangles:calc_triangle_representation: Cannot convert
** Executing...
** Command: Copy File
** Parameters: "C:\Program Files\Steam\SteamApps\iacobos\sourcesdk_content\tf\mapsrc\subbasev10_exp.bsp" "c:\program files\steam\steamapps\iacobos\team fortress 2\tf\maps\subbasev10_exp.bsp"