EU Gameday - Saturday July 25th

Egan

aa
Feb 14, 2010
1,375
1,721
Where:
TF2Maps.net Official EU Server: 91.121.155.109:27015
Gameday Host: Egan


When:
Event will begin at:
Saturday, July 25th 2015 - 3:00PM EST
Click here for other Timezones
Time converter at worldtimebuddy.com

Map List: (Closed)
Time Played | Map Name | Author | Download | Thread | Notes

25|koth_hangar_a3|Uncuepa| BSP | 24948 |fb
30|pl_moondust_b4-1|Random Chaos| ZIP | 23880 |fb
20|koth_cragycrevice_a2a|Unh3lpful| ZIP | 25002 |fb
30|cp_trainyard_a2|Bombraker| BSP | 25005 |fb
20|koth_steelworks_a1fix|Aksel| ZIP | 24996 |fb



Map Pack: Download.

Event Rules and Information (link)

Egan-Gameday Rules:
  1. If there's something specific you want feedback on in your map, write so a line below the rest of your submission, and I'll try to announce it sometime during the round. (Eg: Do the respawn times feel fair?)
  2. I'll keep playing maps past the end of the gameday as long as I feel like playing TF2 (usually at least 3 more maps from the end). If there is another VIP / Admin on then they can take my place as host, if they are available to do so.
  3. I'll only play 5cap maps for a maximum of 20 minutes because, partly having no experience in competitive, I don't enjoy them and they bore me out for the rest of the gameday.
  4. At the end of each map I'll explain a 2 minute bonus round for feedback: people with feedback can join spec and use the !gf & !fb commands, and people without feedback can just play for a small while before the map changes.
 
Last edited by a moderator:

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,857
Last edited:

Egan

aa
Feb 14, 2010
1,375
1,721
Post Mortem for Saturday, July 25th 2015
Map Name | Feedback Link

koth_hangar_a3| Feedback
pl_moondust_b4-1| Feedback
koth_cragycrevice_a2a| Feedback
cp_trainyard_a2| Feedback
koth_steelworks_a1fix| Feedback
tc_oldetowne_a1_medieval_72| Feedback
pl_dustmenn_b2| Feedback
koth_milkyway_a2| Feedback

Feedback pages have links to associated demos. Demos may take an hour or two to render and upload.
 
Last edited by a moderator:

Random Chaos

L1: Registered
Dec 31, 2014
25
1
Thanks for the play testing! I've distilled down everyone's comments into 14 major changes I'm looking at for Beta 5. Hopefully I'll have that ready around September!
 

joshi222

L1: Registered
May 11, 2015
21
2
So sad that my map did not get much Feedback. Maybe next time im fast enough to join a game day it will get more attention.

(Also i hopefully fixed the water bug in a3)
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,315
1,857
Sorry, joshi222, I was one of the playtesters, and I had to leave shortly after my own map (pl_dustmenn) was playtested.

Speaking of Dustmenn. I just updated it with 65% less chokiness (You should be able to breath now), and more nobuilds, so sentries will be less of a problem to BLU (They allow Teles and Dispencers, however.)