CP Cogwheel

Bladeryx

L1: Registered
May 10, 2015
3
0
This is cp_cogwheel. Right now, it's greatly under development. It's gonna be a 3-point A/D map that mixes some elements of Gorge and Dustbowl together. As of 7/24/2015, not much has been set up yet and it's just a bunch of yards. I have lots of stuff planned for it right now.

In the first screenshot is an overhead view of what the map looks like right now. I'm thinking about putting alternate routes in later, so BLU isn't getting screwed over by one sentry on the way to last.
 

Unh3lpful

L2: Junior Member
May 6, 2015
95
50
I haven't downloaded it but is it, as the screenshot suggests, three rooms connected by hallways.
 

Bladeryx

L1: Registered
May 10, 2015
3
0
I haven't downloaded it but is it, as the screenshot suggests, three rooms connected by hallways.

I want it to act as a raid by BLU on a mainly outdoor facility from the front door to the inside of the place (final point; bottom-right)

Is there anything I could possibly change to make it not feel like just a bunch of rooms and hallways? I'm planning on widening the "hallways" so they don't feel like choke points that create hour-long matches.