[WIP] pl_pipeline

mess

L1: Registered
Mar 28, 2008
8
0
Hey all,

This is the first stage of my Payload map. It's going to be a reverse theme, where the first round is industrial then moves to desert style. The map is going to be a bit more confined than Goldrush, but the cart will move faster than standard valve pl maps. This will hopefully encourage intense stand-offs then cart rushes, for varied gameplay.

Please check my blog (link in sig) for posts on the progress of this map in terms of architecture, entities, and aesthetics.

pl_pipeline_r1_alpha0000.jpg


pl_pipeline_r1_alpha0002.jpg


pl_pipeline_r1_alpha0004.jpg


pl_pipeline_r1_alpha0009.jpg


pl_pipeline_r1_alpha0011.jpg


pl_pipeline_r1_alpha0012.jpg
 

nossie

L3: Member
May 9, 2008
107
4
lolz thats gotta suck... otherwise looks good so far i love the detail even tho its not that much atm
 

laghlagh

L6: Sharp Member
Jul 15, 2008
389
53
pl_ayground, please :)
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
I like these screens, very good looking so far. It's always good to see a new pl map coming up.
 

Username

L2: Junior Member
Aug 26, 2008
96
61
I say you rename it pl_pipe_bomb. Quick, easy, and to the point. :D
 

Nineaxis

Quack Doctor
aa
May 19, 2008
1,767
2,820
Nevermind, I have no intention of continuing Pipeline, you deserve the name if you had a CP map with it before me. :)
 

joshman

L5: Dapper Member
May 7, 2008
204
14
Awwww....
I was looking forward to it.

How about you post the VMF's and stuff so that people can continue it.
 

Void

Local Man Unable To Map, Sources Say
aa
Sep 14, 2008
1,865
2,972
Uh... a little heads up. I was messing around on the site and accidentally reserved the name "pl_pipeline". I was planning on using it for my map, a northern oil field/mountain, but you can have it, I'll come up with something else.