stopping classes

Hawk

L7: Fancy Member
Dec 3, 2007
419
213
If you're talking about making a door that won't open for scouts or an invisible wall that demomen can't pass, then no, not yet. When we sent a letter of requests for Valve, I believe there was something on it about class-based sorting and triggers. But I wouldn't hold my breath for something like that coming soon.
 

Armadillo of Doom

Group Founder, Lover of Pie
aa
Oct 25, 2007
949
1,228
What you're describing are the filter entities. As Hawk said, these are broken for TF2 atm :(