Apply animations to prop/scripted events?

SorcererOfSoup

L1: Registered
Jul 4, 2015
6
2
Hello. I am a huge noob to map making, so please excuse me for my ignorance. I apologize greatly. But anyways, I am making a KOTH map, and was wondering if I could do some things.

I was wondering if I could have two of these props: http://i.imgur.com/jq4HGso.png?1 (one red one blue) And whenever one team caps, one of the rockets fires off. (Blue fires when blue caps, red fires when red caps.) So basically, my questions are...

1.) Can I have scripted events
2.) Can I add animations to a prop

Thanks so much, and sorry if I sound like an idiot.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,694
2,579
1. Yes
2. Yes, if you're willing to decompile the prop, get a copy of 3DS Max or Maya or something of that ilk and learn how to do animation in it
 

Idolon

they/them
aa
Feb 7, 2008
2,105
6,106
Scripted events aren't quite the same like they are in other portions of the Source Engine. Since NPCs are hardly a thing, creating actual scene choreography isn't needed. In TF2, you'll just want to trigger stuff through inputs and outputs.

In your case, you'll just want to send a SetAnimation input to your prop_dynamic. Alternatively, you can split the stand and the rocket into two models, and move the rocket around with a func_tracktrain.
 

SorcererOfSoup

L1: Registered
Jul 4, 2015
6
2
Scripted events aren't quite the same like they are in other portions of the Source Engine. Since NPCs are hardly a thing, creating actual scene choreography isn't needed. In TF2, you'll just want to trigger stuff through inputs and outputs.

In your case, you'll just want to send a SetAnimation input to your prop_dynamic. Alternatively, you can split the stand and the rocket into two models, and move the rocket around with a func_tracktrain.

Thanks. I know it will take a long time to learn, but you really, really, helped. Thanks so much. One small question, though. Do you have any idea how I could learn about how to use inputs and outputs?