- Jun 22, 2015
- 17
- 2
I'm making my third map, the first ones were KotH maps because they are easy to make, but they are not good in any way, shape or form. This time, I actually took some time and thought about gameplay. But there's one problem. I have no idea how to make the control point logic/ tf_gamerules logic and so on for a map like Badlands or Snakewater. So please, please teach me and a big thank you in advance for helping me. I'll take any tips I can get!