Black room glitch

Exactol

Certified Hammer Hacker
aa
Jul 11, 2013
421
537
So, I have a area of my map that is just pitch black for some reason. http://images.akamai.steamuserconte...513/D95E26324A0F8837B68CF43A0845F86CE214F3C0/ Models and players are lit fine, but the brushes are just black. The lighting looks fine on fast compile, but on full it just becomes black. If the section that is black is compiled alone it turns out fine.
If anyone could help, I'll give you a imaginary cookie.
VMF: http://www.mediafire.com/download/s7hikyyuxtq1qfv/trade_unusual_center_ut_a1.vmf
This is the area which is being problematic: http://i.imgur.com/H5fL5Mr.png
 

Blade x64

Logical insanity
aa
Sep 3, 2009
239
633
You put the light sources inside of the light models. Make sure the origin of the lights are not inside the collision model, or disable shadows on the light models.
 
Mar 23, 2013
1,013
347
I'm pretty sure there is a corrupt brush in the area with the light error. Look for complext brushes and compile without them or try to hunt the brush down by using the cordon tool.
 
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