- Apr 29, 2015
- 2
- 0
Hello all!
After months of lurking here on the forums and observing what you guys do, and after many, MANY, failed maps (whether it be to a hammer issue or gameplay issue) I have finally produced a map I am finally happy with.
KOTH_Inwell (name is subject to change)
As it stands right now, I do not know what art style I want the map to be in, although I am leaning towards a industrial-style map thus far.
I currently have no play testing aside from me just running around the map, and I would like some feedback on the map so far.
Yes, I understand that the map at this point has sloppy brushwork, inconsistent props, and a LOT of clipping issues (I haven't yet done a clipping pass of the map). I understand that it's not a perfect map, but whether or not it's a complete pile of crap, is up to you. It looks and flows better then some of the less than satisfactory maps I've seen that have been put on the site.
Regardless, please let me know what you all think of it based on the screenshots and downloading it ant running around on it yourselves!
Thank you to:
ABS for his door prefabs
UEAKCrash for helping clear up a few issues via his tutorial series
zpq for some of his lighting prefabs
Regards,
Ashley
After months of lurking here on the forums and observing what you guys do, and after many, MANY, failed maps (whether it be to a hammer issue or gameplay issue) I have finally produced a map I am finally happy with.
KOTH_Inwell (name is subject to change)
As it stands right now, I do not know what art style I want the map to be in, although I am leaning towards a industrial-style map thus far.
I currently have no play testing aside from me just running around the map, and I would like some feedback on the map so far.
Yes, I understand that the map at this point has sloppy brushwork, inconsistent props, and a LOT of clipping issues (I haven't yet done a clipping pass of the map). I understand that it's not a perfect map, but whether or not it's a complete pile of crap, is up to you. It looks and flows better then some of the less than satisfactory maps I've seen that have been put on the site.
Regardless, please let me know what you all think of it based on the screenshots and downloading it ant running around on it yourselves!
Thank you to:
ABS for his door prefabs
UEAKCrash for helping clear up a few issues via his tutorial series
zpq for some of his lighting prefabs
Regards,
Ashley
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