Hammer missing textures

Anreol

L2: Junior Member
Feb 21, 2015
60
273
Hey everyone.
I'm trying to edit a map that uses custom textures... and when i decompile it and open with hammer, every texture is blank.
Someone knows why this happens?
 

Izotope

Sourcerer
aa
May 13, 2013
698
764
Isn't this kinda obvious?
You need to have those custom textures locally to view them in hammer.

I hope you have permission to edit this map. Don't release a modified version without permission of the original author.
 

Anreol

L2: Junior Member
Feb 21, 2015
60
273
Isn't this kinda obvious?
You need to have those custom textures locally to view them in hammer.

I hope you have permission to edit this map. Don't release a modified version without permission of the original author.

I dont gonna to release it.
The textures are in the map files, but how i get it? GFScape?
 

worMatty

Repacking Evangelist
aa
Jul 22, 2014
1,258
999
The most convenient way to add the map's materials to Hammer is to open the map in GCFscape, and drag out the ZIP file to tf/custom in your Steam Team Fortress 2 directory. Extract it. The result should be a folder in tf/custom with the same name as the map, and inside, folders like materials and maps. You will need to restart Hammer for it to load the new materials.

When you have finished looking at the map in Hammer, create a new folder in tf/custom and move the map's folder inside it. Alternatively, just delete the map's folder. This will stop Hammer from loading the materials, so you won't accidentally use them in other maps.
 

henke37

aa
Sep 23, 2011
2,075
515
Or you could just ask the decompiler to unpack the packfile for you.