Hi, I'm new to mapping and I have a question about respawn times.
When I die in my map, I can change class and instantly respawn, meaning you can repsawn straight away without having to wait every time you die.
Is there any way to prevent this using some sort of entity or by editing the playerspawn entity?
I expect this has been asked before but I couldn't find a thread, so if someone could direct me to a thread where this has been explained, I would be grateful.
Thanks
Acediad
When I die in my map, I can change class and instantly respawn, meaning you can repsawn straight away without having to wait every time you die.
Is there any way to prevent this using some sort of entity or by editing the playerspawn entity?
I expect this has been asked before but I couldn't find a thread, so if someone could direct me to a thread where this has been explained, I would be grateful.
Thanks
Acediad