S
SonicLuvr36
I just started using Hammer Editor, in the Source SDK, and I have already stumbled across a problem. I am making my own payload map, and I have everything in place, apart from the landscape, and this is where it started to go wrong. I made a box, added a ground texture to the box, and started to displace it, and made a really nice looking landscape, and added an info_player_spawn and an info_player_teampawn just in case, saved and compiled with no errors, but when my map loads in TF2, TF2 closes without warning. if you could help that would be great, thanks.