New Submission: cp_sssmall_5

Ssscott

L1: Registered
Sep 1, 2008
4
0
Downloads: A new file has been added by Ssscott:

cp_sssmall_5

This is basically my first time using hammer,
so i'm really looking for criticism.

Basically, this map has five points,
two either side and on in the middle.
The space is slightly cramped for more manic fighting.

I reckon it would probably be suitable for less than 9 players a team,
and this map has pretty much no use for snipers.
I also moved the wall by the blu spawn so you dont get caught.

If you like it then add me,
HTML:
http://steamcommunity.com/id/Ssscott
 
Last edited:

ChubbyGoat

L1: Registered
Jun 28, 2008
10
1
I started on the blu team and when I traveled the first downward ramp, my character didn't go down because he was walking on a slight outcropping on the wall. Make sure you use the snap-to-grid so you don't accidentally create perch points and leaks.

You also may want to run "buildcubemaps" in your engine to get rid of those ugly purple checkerboards on your shiny stuff.

I love small maps so this is great. When I first tested my own ctf_littlefort on a server it was extremely intense and lots of fun, but it was tiring. The size of your map is cute and all, but make sure theres enough room for several people to flow from room to room (more ramps, wider ramps)

Also another thing to keep in mind - never ever ever make only one entrance into an area. each room needs at least two entrances.
 

Ssscott

L1: Registered
Sep 1, 2008
4
0
I started on the blu team and when I traveled the first downward ramp, my character didn't go down because he was walking on a slight outcropping on the wall. Make sure you use the snap-to-grid so you don't accidentally create perch points and leaks.

You also may want to run "buildcubemaps" in your engine to get rid of those ugly purple checkerboards on your shiny stuff.

I love small maps so this is great. When I first tested my own ctf_littlefort on a server it was extremely intense and lots of fun, but it was tiring. The size of your map is cute and all, but make sure theres enough room for several people to flow from room to room (more ramps, wider ramps)

Also another thing to keep in mind - never ever ever make only one entrance into an area. each room needs at least two entrances.

I see what youre saying about everything.

The wall thing will be easy to fix and i think i could put more ramps in.
Would it be better if i made three doors coming out of the spawn rooms?

I havent tested it out online yet,
so i dont know how well it would work with more players.

Thank you for the criticism :thumbup1:
 

Ida

deer
aa
Jan 6, 2008
2,289
1,372
Hey, did you change the file name when you updated it? Cause it doesn't seem like you did. If you didn't, it won't work properly for people who downloaded the old version, if they're going to play it on a server that uses the new version (or vice versa).