Camera is acting up

Foxnos

L1: Registered
Apr 15, 2015
2
0
[Solved] Camera is acting up in hammer.

So essentially every time i move the camera around, it all looks fine. But the moment i stop and look around without moving it, it goes all quirky and tilts to left like this:

http://i.imgur.com/u6DcHku.png

This is bugging me since it's making it tedious to use it. In addition whenever i place a block in the grid it will suddenly move the entire view so actually placing it somewhere else than where i was clicking. -So say i try to add a block to the center or the grid, grid camera will spasm and suddenly place it to the far right.

I've tried restarting, updating my drivers and verify tool cache, but it doesn't seem to help. Anyone else having this issue / know how to fix it?
 
Last edited:

Freyja

aa
Jul 31, 2009
2,994
5,813
Last time I saw this happening the problem was caused by a "game booster program." Do you have anything like that running? (I think it was razer game booster in that case)
 

Foxnos

L1: Registered
Apr 15, 2015
2
0
Last time I saw this happening the problem was caused by a "game booster program." Do you have anything like that running? (I think it was razer game booster in that case)

Aaaand looks like problem is solved. I had Razer Cortex running. Exiting seem to solve it.

Can't believe I didn't try shutting down programs first. Thank you nontheless!
 
Last edited:

iiboharz

eternally tired
aa
Nov 5, 2014
857
1,291
Yeah for some reason some of Razer's software seems to conflict with Hammer's and apparently also Source Filmmaker's viewports.