- Mar 27, 2015
- 113
- 32
Scratch that, I have it working.
All I had to do was input ToggleAlternatePath where needed. I also ToogledAlternatePath again when it was finished to ensure that it runs consistantly.
My original problem:
All I had to do was input ToggleAlternatePath where needed. I also ToogledAlternatePath again when it was finished to ensure that it runs consistantly.
My original problem:
I'm currently having a problem where a func_tracktrain is ignoring branch paths for no reason.
I have a set up where 5 locations are all linked to each other via path tracks, every so often, the train randomly moved to a different location. However, every time it sets off, it ignored any alternate paths. Meaning if the main path is disabled, but the alternate one isn't, the train just stays at the mode, rather than going down the alternate path.
I do not know what is wrong, as the logic I have set up should work.
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