ARENA Jolene

Muddy

Muddy
aa
Sep 5, 2014
2,575
4,592
Finally got around to pushing out an update that'll actually make this map playable. No more killing eachother before the round starts!

a2:
* added func_brush to stop players from rocket/sticky jumping out of spawn before the round starts
* added a second control point because Byre was a cool map (and also the second hut was kinda useless)
* changed building textures on BLU's side to make it more clear which way is which
* changed wooden supports by the lower hut so they're less finnicky to maneuver around
* replaced orange blocks with actual huts (still placeholders though)
* lengthened cap times a little

Not updating the screenshots because fuck you.
 
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