destroyed meaning like giving it an amount of health and once it reaches 0 it blows up/goes away etc.
by 'flag' i dont mean the intel.
in tfc for example, you could make any brush and tie it to an entity and use it as the 'flag', but you could only push it like you could push a hl1 crate.
by movable i mean be pushed around the map, but not have preset points at which it turns like a payload map. i guess i mean move it like a physics object.