Team Fortress 2 Update Released

tf2.com

L13: Stunning Member
Jun 16, 2010
1,148
703
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Fixed the Strange Dalokohs Bar not counting food eaten
  • Fixed a client crash related to the material system
  • Fixed a client crash related to the control point HUD
  • Fixed a server crash related to the Robot Destruction game mode
  • Fixed name changes not being applied to all panels
  • Fixed a bug with tournaments ending early if the previous round ended in a stalemate
  • Fixed the Australium Scattergun using the fire material
  • Fixed not seeing the particle effects for weapons and cosmetic items in the player model panels
  • Added Gamers Assembly 2015 medals
  • Added a "no hat" style for the Batter's Helmet
  • Updated more sound files to use .mp3 format instead of .wav
  • Updated nav_check_stairs to be marked as a cheat
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
  • Updated the localization files
  • Mannpower update
    • Updated grapple model and player animations
    • Fixed not hearing some of the powerup sounds
    • Removed ctf_foundry from the default map cycle to focus on gathering information on the remaining maps
    • Knockout: reduced melee damage multiplier
    • Knockout: max health buff has been reduced for the Heavy and for the Demoman with a shield or decapitating sword equipped
    • Grapple: increased base damage for attaching to a player and increased bleed damage while attached

Source: TF2.com
 

PC's_Frank

L4: Comfortable Member
Aug 29, 2012
178
24
Anyone else having some difficulty with getting soundscapes to work in their maps after this update? It might have something to do with the move to mp3's, but I just want to know if anyone else is having trouble.