My Problem with Making Maps

ades

L4: Comfortable Member
Jun 27, 2014
165
58
ive been mapping for almost 1 year now, and ive made lots of maps but only finished and released 2, and I stopped working on those ones. My problem is I cant finish a map I get inspired and start going crazy than just give up. so for the sake of not wasting my time can anyone help me with my problem so I can finish another map?
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,849
ive been mapping for almost 1 year now, and ive made lots of maps but only finished and released 2, and I stopped working on those ones. My problem is I cant finish a map I get inspired and start going crazy than just give up. so for the sake of not wasting my time can anyone help me with my problem so I can finish another map?

Well, the truth is, making an giving up on projects is a part of growing as a mapper and as a person. You've got to realize your mistakes in order to fix them, and the truth is, it's often better to give up on a less-well-designed project and learn from your mistakes then to lug around old mistakes in future versions of your map.

Hope that helps! :)
 

Kraken

Few more zeros and ones for the site to proccess
Dec 21, 2014
430
121
Well, the truth is, making an giving up on projects is a part of growing as a mapper and as a person. You've got to realize your mistakes in order to fix them, and the truth is, it's often better to give up on a less-well-designed project and learn from your mistakes then to lug around old mistakes in future versions of your map.

Hope that helps! :)

That's really deep :eek:hmy:.
 

RaVaGe

aa
Jun 23, 2010
733
1,210
Anyway it's not about how many maps you release, it's all about the fun you have by making them.
 

HQDefault

...what
aa
Aug 6, 2014
1,056
535
Well, the truth is, making an giving up on projects is a part of growing as a mapper and as a person. You've got to realize your mistakes in order to fix them, and the truth is, it's often better to give up on a less-well-designed project and learn from your mistakes then to lug around old mistakes in future versions of your map.

Hope that helps! :)

Actually, I'm friends with Ades, and you totally misinterpreted the situation.

Ades really wants to and likes making maps, but when he says he "gives up" he means he just stops working on it. Despite the fact that whenever he makes a map, I get to see it before he finishes it, and I tell him that he's doing a great job, but eventually he just doesn't want to work on it anymore.

So what he's really asking is how he can stay enthusiastic about his work.
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,849
Actually, I'm friends with Ades, and you totally misinterpreted the situation.

Ades really wants to and likes making maps, but when he says he "gives up" he means he just stops working on it. Despite the fact that whenever he makes a map, I get to see it before he finishes it, and I tell him that he's doing a great job, but eventually he just doesn't want to work on it anymore.

So what he's really asking is how he can stay enthusiastic about his work.

Oh! Got it. Well, I'm that case, you've really just gotta push to completion. Remember, you only have to do general layout once per mail, and you'll always have a fresh perspective after the first Gameday!